
On September 20, Milan’s National Museum of Science and Technology launched The Touch, the first interactive escape game that allows visitors to “touch” Mars thanks to the TouchDIVER Pro haptic gloves developed by WEART Haptics, part of the e-Novia group.
This immersive experience marks a new frontier in scientific edutainment: not just observing, but feeling the red planet firsthand.
https://www.youtube.com/watch?v=fRpRDmytU5o
The Touch was made possible thanks to the contribution of:
A true ecosystem that shows how a deep tech immersive experience is born from the intersection of research, business, and culture.
For e-Novia, The Touch is a tangible example of the venture studio model: turning deep tech into real, useful, and memorable applications.
From lab prototyping to the halls of the Museum, this experience highlights e-Novia’s ability to bridge innovation and the market.
Experiences like The Touch highlight the potential of scientific edutainment:
👉 Learn more about our venture studio model and how we turn deep tech into real immersive experiences: e-Novia Venture Studio