Augmented Human

Weart

Beyond every distance

Weart

Beyond every distance

Weart

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A slight glance at today’s technology pages will show a growing desire to work towards a future of increased digital immersion. These technologies have several potential applications, from quirky additions to gaming and team building programs to serious, in-depth training for hazardous professions.

The product

Weart technology is a strong example of the introduction of science fiction concepts into real-world projects and design, in order to produce a “real-world benefit”. Weart develops wearable and portable products for touch digitalization that allow users to further improve Virtual and Augmented Reality experiences and multimedia contents, with a tactile track that is added to the audio and video ones.

How does it work?

These products completely change the way users interact with digital contents. During the experience, they can perceive tactile features of virtual objects and surfaces on their skin, in terms of forces, vibrations and thermal cues. This tactile augmentation results in higher levels of realism of the experience and in a deeper engagement.

Next steps

Weart will enable the product use in Virtual and Augmented reality, material digitalization and customer experience. Weart was created by SIRSLab (Siena Robotics and Systems Lab), a lab of the University of Siena specialized in robotics and technology related to manipulation and touch, in cooperation with e-Novia.