Augmented Human

WeArt

Feel No Distance

WeArt

Feel No Distance

WeArt

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A slight glance at today’s technology pages will show a growing desire to work towards a future of increased digital immersion. These technologies have several potential applications, from quirky additions to gaming and team building programs, to serious, in-depth training for hazardous professions.

The Product

Weart technology is a strong example of the introduction of science fiction concepts into real-world projects and design, to produce a potential real-world benefit. Weart develops a technology for touch digitalization that allows users to augment VR/AR experiences and multimedia contents with tactile sensations, and enables tactile communication between remote users.

How does it work?

This technology can be used to record and reproduce tactile sensations: forces, vibrations and temperature changes. On one side, it records user’s tactile sensations while interacting with objectssurrounding him. On the other side, it reproduces these sensations on the user’s skin.

Aims And Next-Steps

Weart will enable the product use in virtual and augmented reality, material digitalization and customer experiences. Weart is ideated by SIRSLab (Siena Robotics and Systems Lab), a lab of the University of Sienaspecialized in robotics and technology related to manipulation and touch, in cooperation with e-Novia.