Feel No Distance
Feel No Distance
A slight glance at today’s technology pages will show a growing desire to find the way to fill the gap of the physical distance between people. These technologies, often adopted in VR/AR experiences, have several potential applications, from quirky additions to gaming and team building programs, from serious, in-depth training for hazardous professions, to augmented communication between remote users
Weart technology is a strong example of the introduction of science fiction concepts into real-world projects
and design, to produce a potential real-world benefit. Weart develops a technology for touch digitalization allowing users to augment VR/AR or multimedia contents, to enable realistic VR training sessions (medical and industrial) or to enhance instore shopping and e-commerce experiences through tactile sensations.
How does it work?
This technology can be used to record and reproduce tactile sensations: forces, vibrations and temperature changes. On one side, it records user’s tactile sensations while interacting with objects surrounding him. On the other side, it reproduces these sensations on the user’s skin.
Aims And Next-Steps
Weart will enable the product use in virtual and augmented reality, material digitalization and customer experiences. Weart is ideated by SIRSLab (Siena Robotics and Systems Lab), a lab of the University of Siena specialized in robotics and technology related to manipulation and touch, in cooperation with e-Novia. It has been recognized by StartupBlink as one of the solutions able to connect people during the pandemic, enabling a more real communication between remote users.